Category: Game Development

Case Study

How to Develop and Monetize a Game Like Pokémon Go: Complete Developer Guide

How to Develop and Monetize a Game Like Pokémon Go: Complete Developer Guide

This Pokémon GO game development guide explores how Niantic launched one of the most iconic AR-based mobile games ever, transforming parks, streets, and cities into real-life gaming zones. Blending augmented reality with real-life locations, the game turned parks, city streets, and even parking lots into live gaming zones. Cities saw massive crowds gathering in parks and public spaces. Newsfeeds were filled with stories of spontaneous meetups and record-setting app stats.

With 228 million downloads within its first quarter, Niantic successfully capitalized on the Pokémon franchise’s classic nostalgia and augmented reality. The global success of the game left many game developers wondering – How to develop a game like Pokémon Go?

While the innovation behind the game grabbed the headlines, it continued to thrive for years with smart and layered monetization models. This blog serves as a Pokémon Go game development guide and breaks down the core monetization strategies that revolutionized mobile gaming forever. Discover actionable insights for developing GPS-based mobile games with lasting success.

The Genesis of Pokémon GO: The Innovation in Mobile Gaming

Source: pokemongo

Niantic and The Pokémon Company allied with Nintendo and reimagined traditional mobile gaming with Pokémon Go. Built on Google Maps data and layered with augmented reality, the game is about using a smartphone to find and catch virtual Pokémon in real-world locations. 

The game’s concept originated from an April Fool’s Day collaboration between the franchise and Google, titled “Google Maps: Pokémon Challenge”. It quickly became popular, and Niantic evolved the idea into a full-fledged mobile game with their previous AR-based game Ingress. By promoting real-world interaction, the game introduced new dimensions of monetization and generated over $8 billion in lifetime player spending by 2024.

It was a daring move to introduce a new concept at such a large scale, and they had their fair share of challenges. This Pokémon GO game development guide wouldn’t be complete without discussing its step-by-step development journey.

A Peek into Pokémon Go’s Development Cycle

Source: GOHUB

The mission of Pokémon GO was to encourage players for outdoor activities and social interaction while supporting massive global traffic. Here are the development steps for creating an AR game, using Pokémon GO as an example:

  • Concept and Game Design: After the idea of transforming a social experiment into a full-blown game was coined, Niantic used its experience in AR games to envision an innovative game design. The idea was to let players “catch ‘em all” with their smartphones using real-world maps. Niantic brought the tech support, while Nintendo and The Pokémon Company provided the IP and brand trust. 
  • Choosing the Platform: Unity was chosen for game development, since it is lightweight and optimized for mobile devices. The developers maintained a single codebase for responsive performance and high-quality visuals, with cross-platform flexibility across Android and iOS.
  • Building the Backend: Niantic developed a robust cloud-based backend to support the global user base of Pokémon Go in real time. This included systems for managing GPS signals, player movement, battle data, and item inventory. 
  • Geolocation & Map Integration: Location-based AR game development relies on a navigation system to help players move. Niantic was already sitting on a pile of crowdsourced location data from Ingress. This data was used to pre-populate Pokémon GO’s world with actual landmarks tagged as Gyms and PokeStops to give players reasons to explore.
  • AR and Sensor Fusion: The AR technology fused with GPS, gyroscope, and camera APIs. This allowed characters to appear in live environments. This rendered the game characters in the live environments, blending them with actual reality.
  • Testing & Improvement: The game testing began in Japan and later expanded to Australia, New Zealand, and the United States. The game underwent major UI, UX, and feature changes between its 2016 E3 showcase, beta tests, and public release.
  • Phased Global Launch: The first releases were made in the US, Australia, and New Zealand, and reached other countries after a delay due to server issues. Its release in Japan featured the game’s first sponsored locations under a partnership with McDonald’s.

Pokémon Go Revenue Model Explained 

The game adopted a multifaceted monetization strategy that evolved with players’ feedback and reviews. This is how Pokémon Go mastered mobile game monetization:

Freemium Model with In-App-Purchases (IAPs)

The game is free to play, anyone can enjoy the entire game without any mandatory charges. In-app purchase is one of the most popular ways to monetize games without forcing the player to pay. In 2024 alone, global Mobile IAP revenue was over a staggering $150 billion

With in-app purchases like PokeCoins, the game gives players the choice to purchase optional items. Players can buy them if they want to buy essential items like Poke Balls, Lucky Eggs, Incense, or upgrades. 

Source: Venture Beat

Sponsored Locations and Partnerships

The innovative model of Pokémon GO turned the real world into a monetized terrain. Partnerships with major companies like McDonald’s and Starbucks capitalized on physical stores by transforming them into game checkpoints and engagement centres. 

Pokemon Go also opened new opportunities for small businesses to collaborate and grow through sponsorships with a monthly fee. Niantic’s real-world partnerships enabled hyperlocal marketing that blended seamlessly into the gameplay instead of disrupting it, which felt organic to players..

Source: Eater

Live Events

Niantic organizes ticketed events like Pokémon GO Fest and Safari Zone, which allow players to experience immersive real-world experiences. These events primarily include challenges, exclusive spawns, and activities for community engagement. 

Beyond traditional PR stunts, these events served as powerful marketing tools while generating new revenue streams. They adjusted the ticket prices to make the event accessible and earned through attracting visitors at scale.

Source: sportskeeda

Merchandise and Hardware 

The Pokémon franchise was already a massive global hit. With an obvious revenue opportunity in hand, Niantic ventured into merchandise and hardware. wearable accessories like the Pokémon GO Plus and later Pokémon GO Plus+ enabled players to spin PokeStops and passively catch Pokémon. This strategy, along with physical products like apparel, action figures, and accessories, boosted revenue while reinforcing brand popularity.

Source: Pocketmosters

Data Monetization

The seamless playing experience of Pokémon GO was achieved by in-depth analysis of user movement and behavioral data. The game tracked the location, timing, and engagement method of its players to develop its Large Geospatial Model (LGM) and optimize its AR experience and spawn logic.

Beyond enhancing the gameplay, this method can also be commercialized. Niantic anonymizes foot traffic analytics for urban planning and retail partnerships to refine in-game event locations. With this strategy, they added a layer of monetizable assets by supporting B2B ventures with urban planning and retail optimization.

Source: Search Engine Land

Wrapping Up

Pokémon GO’s revolutionary impact on mobile gaming remains unmatched to this day. The credit for its success goes to the Niantic strategy to integrate AR technology, monetization methods, and strong community engagement. Moving the gameplay out of the screens and players out of their homes, it encouraged real-world exploration and redefined player engagement. As a Pokémon Go game development guide, this blog discussed some of the best strategies to monetize an augmented reality mobile game. 

Key takeaways from the game:

  • Build on the existing and proven tech foundations and fan base knowledge to save a big chunk of game development and marketing efforts.
  • Integrate monetization organically, so that the players never feel they are being forced to pay.
  • Collaborate with real-world elements, like stores, events, or people, for organic marketing and offline revenue.
  • Shared experiences and word-of-mouth can do wonders for game retention and success.
  • Regularly replenish the game’s lifecycle through updates and live events.

For game makers exploring augmented reality game monetization strategies, Pokémon Go serves as an excellent case study. Its success proved that leveraging the right skill and tech stack for an AR game like Pokémon GO can push scalability and retention through the roof!

How Xpress Gaming Can Maximize the Revenue Potential of Your Game?

With 17+ years of expertise and 135+ skilled professionals, we have helped game makers maximize the revenue potential of their games. Our full suite of game development services handles full-cycle AR game development for iOS and Android. We implement smart segmentation, player-focused rewards, and adaptive pricing that convert without compromising gameplay. Our professionals craft custom monetization frameworks like freemium models, in-app purchases, and ad placements that generate revenue without disrupting the gameplay.  

Contact us today to develop GPS-based mobile games that combine creativity, analytics, and proven experience to unlock their revenue potential.

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