Test Planning
→ Identify the areas of the game that are most likely to be affected by the changes being introduced.
→ Prioritize the test cases based on criticality and the areas where changes have been made.
→ Determine the scope of the regression testing, focusing on the impacted areas and any interconnected features.
Performance Testing
Re-evaluate the performance of the game after each update to ensure that new changes haven’t introduced performance degradation or resource bottlenecks.
Usability Testing
Check the user interface, controls, and overall user experience to ensure that changes haven’t negatively impacted usability.
Compatibility Testing
As part of regression testing, ensure that the game works smoothly on a variety of devices, screen sizes, and resolution.
Network and Connectivity Testing
Verify that online features, multiplayer modes, and other network-related functionalities work correctly in different network conditions.
Integration Testing
If your game has third-party integrations (e.g., social media logins, analytics), make sure they still function as intended.