Challenge: The primary challenge facing "World In Words" was Rapid Content Development and Deployment. The game's initial content strategy, which relied on a traditional waterfall development model, resulted in slow updates and a lengthy process for creating and deploying new...
Challenge: The challenge with Word Wave centered around its monetization strategy, which heavily depended on in-app purchases (IAPs) for extra hints, special levels, and the removal of ads. This approach did not align well with the player's willingness to spend,...
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