It’s no secret that catching issues early is far cheaper and faster than dealing with bugs after a game is released. Regression testing works the same way—helping developers catch hidden problems before they escalate into costly post-launch patches or updates....
Burning the midnight oil, scratching your head to fix bugs, and rushing to slap on last-minute features right before your game launches? Yeah, we’ve all been there. It’s the never-ending cycle of crunch time, emergency fixes, and running on fumes....
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